Boggeds without bows don't inflict the poison effect
A Bogged without a bow doesn't inflict the poison effect when hitting the player
Strays without bows do inflict the Slowness effect when hitting a player, so it seems unintended that boggeds don't inflict poison when hitting players
How to reproduce:
/summon stray ~ ~ ~ /replaceitem entity @e[type=stray] slot.weapon.mainhand 1 air /summon bogged ~ ~ ~ /replaceitem entity @e[type=bogged] slot.weapon.mainhand 1 air
Observed behavior:
Boggeds without a bow are unable to inflict poison on a player, while Strays without one can inflict Slowness
Expected behavior:
Boggeds without bows can inflict poison on a player
2025-01-18, 03:53 AM
2025-01-18, 11:25 AM
2025-01-18, 11:20 AM
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