Enemies attack from locations that are out of reach of the player.
Swift enemies (spiders, endermen, small zombies, piglins, etc.) attack from out of the player's reach. The faster the MOB moves, the longer the attack distance will be.
Swift enemies (spiders, endermen, small zombies, piglins, etc.) attack from out of the player's reach. The faster the MOB moves, the longer the attack distance will be.