Mojira Archive
MCPE-189106

Upon loading dimension, Nether Portal offsets player towards NW

When the dimension first loads, the player is offset towards the north-west, which sometimes causes the player to noclip through blocks as in B) clip into wall & fall (compressed_rec).mp4 .

Steps to Reproduce

  1. Make a 3×3 Nether Portal in the Overworld, along the X axis.
  2. Link this portal to another 3×3 Nether Portal in the Nether (also along the X axis).
  3. Enter portal. Rather than perfectly within the frame, the player is offset towards the North (-Z).
  4. When repeated for portals along the Z axis, player is offset towards the West (-X).

I’ve recreated the setup here: MCPE-189106_Test.mcworld

Expected result
Player ends up within the portal frame upon loading the dimension.

Observed result
Player offset towards N/W.

Unresolved

NpBlaster36

2024-12-12, 02:09 PM

2025-01-13, 11:45 PM

0

1

Unconfirmed

nether-portal, nether_portal, noclip

1.21.50, 1.21.51 Hotfix

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