Bells with no data can crash the game when pulled by a sticky piston
The Bug:
When a bell with no data is pulled by a sticky piston, the game crashes.
- Peform the https://mcdf.wiki.gg/wiki/Bedrock_Edition:Sub-Chunk_Regeneration glitch or
MCPE-188685in 1.21.44 Hotfix or earlier. Use the bell as the only chosen block, and place it on the end of the solid block bridge for that prerequisite glitch. The bell should be a floor bell. - Upgrade the world to 1.21.50 once you have reproduced step 1 of this current glitch.
- Once the bell with no data appears, place a normal sticky piston facing the bell with no data. The newly placed sticky piston should also be placed 2 blocks away from the bell with no data, so the sticky piston is able to pull the bell and crash the game later on.
- Power the sticky piston.
- Unpower the sticky piston.
Expected Results:
The sticky piston will retract normally and the game should not crash.
Observed Results
The game seems to severely lag and quickly crashes.
Tested Platforms:
Here are the platforms I have tested this bug on:
- Windows
- iOS (Used the 1.21.44 Hotfix to 1.21.51 Hotfix upgrade method)
2024-11-29, 03:42 PM
2025-01-29, 02:10 PM
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1362860
1.21.44 Hotfix, 1.21.50, 1.21.60.25 Preview, 1.21.51 Hotfix
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