Deepslate brick sound events reference a nonexistent step6 file, causing the sounds to sometimes not play
Deepslate Brick sounds sometimes fail to play fall or use sounds because these sound events reference a sound named step6 which does not actually exist in the files. This is the partial cause of MCPE-155381.
Here are all the files in the deepslate_bricks folder. Note the lack of a step6 file:
Affected Sound Events:
- fall.deepslate_bricks
- use.deepslate_bricks
Hit, step, land, and jump sounds are not affected, as they correctly include only step1-5:
Expected Result
Deepslate Brick sound events only reference step1-5, to match the sound files.
Observed Result
Some Deepslate Brick sound events reference step6, which does not exist in the sound files.
2024-10-30, 03:44 AM
2025-01-29, 10:07 AM
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1362715
1.21.60.21 Preview, 1.21.50.25 Preview, 1.21.41 Hotfix, 1.21.50
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