Mojira Archive
MCPE-187948

Issues with Mushroom Stem flattening

Despite the flattening of Mushroom Stems into their own distinct block, mushroom_stem, red_mushroom_block ["huge_mushroom_bits"=15] and brown_mushroom_blockĀ ["huge_mushroom_bits"=15] still exist as distinct blocks.

This can be seen by how doing /setblock [x y z] red_mushroom_block ["huge_mushroom_bits"=15] followed by /testforblock [x y z] mushroom_stem shows that the game views the block placed as a Red Mushroom Block, and not a Mushroom Stem. The same applies for Brown Mushroom Block with the state set to 15. Per how blocks have been flattened, using the old syntax should convert them to mushroom_stem.

In addition, the new mushroom_stem block has an unused huge_mushroom_bits block state that serves no function, yet continues to not just be allowed in commands without the game throwing an error, but in fact be suggested after typing in /setblock [x y z] mushroom_stem [ into the text box.

Unresolved

VoicefulBread66

2024-10-29, 05:19 AM

2025-01-24, 02:36 PM

2

2

Community Consensus

1360332

flattening, flattening-remnants, mushroom-stem

1.21.43 Hotfix, 1.21.44 Hotfix, 1.21.51 Hotfix

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