Animations plays too fast when the player or entity is on fire
When the player or entity is on fire, some of the player/entity animation (like walking and hurt animation) will play much faster than it should be
Steps to reproduce:
- Give yourself Flint and Steel and Netherrack
- Place the Netherrack, then ignite it
- Changes your perspective to 3rd person front/back, then walk to it
Expected results:
Animations plays at the normal speed
Observed results:
Animations play much faster
2024-10-26, 05:36 PM
2024-12-30, 03:40 PM
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1347487
1.21.50.25 Preview, 1.21.41 Hotfix, 1.21.51 Hotfix, 1.21.60.24 Preview
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