Mojira Archive
MCPE-187791

New breeze idle sounds are still not in parity with Java Edition

Breeze ambient sounds were updated in 1.21.50.25 to use the idle_air sound when in the air.

However, both idle_ground and idle_air are now using incorrect pitches and volumes in sounds.json. These sounds are using the pitch configuration for whirl instead of the idle sound. (see MCPE-180029)

Bedrock Configuration:

Java Configuration:

Expected Result

Breeze idle sounds play with volume 1.0 and pitch variation [ 0.8, 1.2 ].

Observed Result

Breeze idle sounds play with volume variation [ 0.8, 1.0 ] and pitch variation [ 0.7, 1.1 ].

To Fix:

The proper configuration actually does not require any event-specific pitching, because the default entity volume and pitch variation are correct for the idle sounds.

Here is the right configuration for Bedrock:

Unresolved

AgentMindStorm2

2024-10-25, 01:41 PM

2024-11-21, 07:48 PM

4

2

Community Consensus

1322070

vanilla-parity

1.21.60.21 Preview, 1.21.50.25 Preview

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