q.is_in_ui returns 0.0 in the main menu and pause menu for the player actor
The molang query "q.is_in_ui" returns 0.0 instead of 1.0 when accessed on the player actor in the pause menu and in the main menu.
Steps to reproduce:
- Import the attached resource pack. It sets the player scale to 0.2 when q.is_in_ui returns 0.0, else it sets the scale to 3.
- Open the main menu: the player actor on the right will be small (q.is_in_ui = false, but the actor is in the ui)
- Open a world and open the pause menu: the player actor on the right will be small (q.is_in_ui = false, but the actor is in the ui)
- Open the inventory or look at the paperdoll in the top left corner of the screen: the player actor will be big (q.is_in_ui = true: the resource pack works)