Mojira Archive
MCPE-186357

Skull block IDs flattened incorrectly

Skulls were not flattened to the same block IDs as Java Edition, similar to double slabs (MCPE-178372) and light blocks (MCPE-183450).

Expected Result

Skulls are flattened into two block IDs: a floor and wall version.

Original ID Data Value Flattened IDs
skull 0 skeleton_skull
skeleton_wall_skull
skull 1 wither_skeleton_skull
wither_skeleton_wall_skull
skull 2 zombie_head
zombie_wall_head
skull 3 player_head
player_wall_head
skull 4 creeper_head
creeper_wall_head
skull 5 dragon_head
dragon_wall_head
skull 6 piglin_head
piglin_wall_head

This allows commands to place a skull on the floor facing a specific direction, which is currently impossible on Bedrock.

Observed Result

Skulls were flattened into one block ID which covers both the floor and wall variants.

Original ID Data Value Flattened IDs
skull 0 skeleton_skull
skull 1 wither_skeleton_skull
skull 2 zombie_head
skull 3 player_head
skull 4 creeper_head
skull 5 dragon_head
skull 6 piglin_head

This makes it impossible for commands to place a skull on the floor facing a specific direction.

Unresolved

AgentMindStorm2

2024-09-05, 01:06 AM

2024-12-05, 01:46 AM

12

4

Confirmed

1293496

block-id, flattening, flattening-remnants, vanilla-parity

1.21.60.21 Preview - 1.21.501.21.60.21 Preview, 1.21.50.22 Preview, 1.21.40.21 Preview, 1.21.40.20 Preview, 1.21.50

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