Mojira Archive
MCPE-18611

Mob hurt/death sounds overlap each other when manually spawned & killed.

Update by [Mojang] Mega_Spud (Jay Wells):
Steps to Reproduce (example):

  • Use the command /effect @p strength 400 40
  • Spawn a Ghast
  • Hit Ghast, notice the hurt and death sound play together

In the Java version, just the death sound is played, not the hurt sound as well.

Video showing the issue: https://youtu.be/0gX_eQzXhwU


Original Description:
When killing any mob, their 'hurt' sound plays along with their 'death' sound, as opposed to ONLY playing the 'death' sound.

Fixed

[MCPE Helper] Aspergerian

2016-11-20, 09:53 PM

2022-03-05, 05:24 PM

2017-10-05, 01:26 PM

5

3

Confirmed

64574

entity, mob, sound

0.17.0.2 - 1.2.1.10.17.0.2, 1.0.2, 1.0.3, 1.0.4.0, 1.0.4.1, 1.0.4.11, 1.0.5.13, 1.0.6.0, 1.0.5.54, 1.1.0.1, 1.0.6.52, 1.1.0.3, 1.1.0.4, 1.1.0.5, 1.0.7.0, 1.1.0.8, 1.1.0.9, 1.0.8.1, 1.1.0.55, 1.1.1.0, 1.1.2.50, 1.1.3.52, 1.1.4.51, 1.2.0.2, 1.1.5.0, 1.2.0.25, 1.2.0.31, 1.2.0.81, 1.2.1.1

1.2.3.3