Mojira Archive
MCPE-186053

Tri-Meshs don't work in poly_mesh

When using polys: "tri_mesh" or having an array size of 3 it will continue to render as a quad rather than a triangle using the next vertex possible and if only a single triangle is present it won't render at all.

Below I attached a intended result in block bench an in game image and the geo used to render it in. To make it more see able I put the further point first in the array making it a square

Edit: Add The full pack from with a texture and geometry change
https://mcpedl.com/poly-mesh-models-in-minecraft-bedrock-example-addon/

Unresolved

Shadowkitten47

2024-08-25, 05:29 PM

2025-01-08, 10:27 PM

1

3

Community Consensus

1.21.21 Hotfix, 1.21.30, 1.21.51 Hotfix

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