Flattened Sandstone and Red Sandstone blocks are no longer brighter due to brightness_gamma
When the sandstone and red_sandstone block IDs were flattened, they lost their extra brightness applied to ambient lighting.
The following comparison screenshots (it's a GIF) were taken with an identical "Brightness" setting on both versions:
The intended brightness_gamma of 0.70 is still assigned in the 1.21.30 blocks.json: Changed to 1.0 in 1.21.60.22 preview
However, this assigned brightness_gamma is not used in-game due to Fixed in 1.21.60.22 previewMCPE-167836.
Expected Result
Sandstone and Red Sandstone blocks look the same before and after the Flattening.
Observed Result
Flattened Sandstone and Red Sandstone blocks look different than before, as their brightness_gamma values changed in 1.21.20, and have been intentionally set to 1.0 in 1.21.60.22 preview.
2024-08-03, 09:21 PM
2025-01-31, 04:17 PM
2025-01-31, 04:17 PM
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light, light-bug, sandstone, visual-bug