Pointed dripstone does not consistently drop after falling when dotiledrops is set to false
Steps to reproduce:
- Build this setup:

- Make sure the game rule dotiledrops is set to false: /gamerule dotiledrops false
- Destroy the supporting blocks of each pillar
Observed result:
Pointed dripstone does not drop after falling at the first pillar, and one pointed dripstone drops after falling at the second pillar.
Expected result:
Pointed dripstone consistently drops (one at the first pillar, three at the second pillar), like in Java Edition.
Notes:
MC-208062 was resolved as Works As Intended.
2024-07-21, 02:58 PM
2024-07-30, 11:34 AM
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