Mojira Archive
MCPE-183773

Some animated entity UV textures don't work while using RTX

Some animated entity UV textures, such as the wind effect around Conduits and the Breeze, will not work while using RTX. They will either not render or just be static textures without an animation. This should be fixed, as other animated entity UV textures such as Charged Creeper armor do work with RTX.

 

RTX Pack Used: Vanilla RTX Normals

Step to Reproduce:
1. Apply an RTX resource pack
2. Get an entity that has an animated texture
3. Turn on RTX

Expected Result:
The texture works fine with or without RTX enabled

Observed Result:
The texture breaks

 

Examples:

ConduitWind.mp4

BreezeNormal.mp4

BreezeRTX.mp4

Unresolved

GotATrashCan

2024-07-05, 09:23 AM

2025-01-31, 08:53 PM

2

1

Community Consensus

RTX, raytracing

1.21.70.20 Preview - 1.21.51 Hotfix1.21.70.20 Preview, 1.21.20.21 Preview, 1.21.1 Hotfix, 1.21.2 Hotfix, 1.21.40.23 Preview, 1.21.31 Hotfix, 1.21.51 Hotfix

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