You must select a primary effect before you can select regeneration for a beacon
The player is forced to first select a primary effect before selecting the regeneration secondary effect for a beacon.
Steps to Reproduce:
- Create a full powered beacon with 4 layers of minerals like a pyramid.
- Open the Beacon GUI.
- Put any mineral into the beacon GUI.
- On effect selection, notice that regeneration cannot be selected directly as the secondary effect.
Expected result:
You should be able to select regeneration as the secondary beacon effect directly without having to select a primary effect, just like in the old PS4 console edition.
Observed result:
You cannot select regeneration as the secondary beacon effect directly without having to select a primary effect.
2024-06-30, 11:40 PM
2024-09-03, 01:08 AM
2024-07-05, 03:28 PM
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beacon, beacon-effects, beacon-interface, invalid-issue, legacy-console-parity
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