Bug with Player/Entity movement on high distances
Player/Entity movement is set to floats instead of doubles
Which makes movement on high distances more impossible when the player/entity
Goes further
Video showcasing the bug: https://youtu.be/qzSMYEjN41o
2024-05-02, 11:44 PM
2024-05-03, 02:07 AM
2024-05-03, 02:01 AM
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