Player.IsEmoting bool (@minecraft/server api) does not return true when emoting.
The IsEmoting property of the player class in the @minecraft/server api returns false whether or not I am emoting.
I tested this on api versions 1.10 and 1.11 beta in a singleplayer world.
Here is some example code (or attached .js file):
import
from "@minecraft/server"
async function testIfEmoting() {
let players = world.getAllPlayers();
players.forEach((player, i) =>
)
}
system.runInterval(testIfEmoting, 10);
Jira messed it up a little bit but you get the jist.
Despite using several emotes (like wave and hammer time), the console logged nothing but false.
Update: Still broken as of Preview 1.21.0.24

2024-03-27, 06:19 AM
2024-09-17, 04:11 PM
2024-09-17, 04:11 PM
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