Mojira Archive
MCPE-176304

Tint color don't work with flipbook textures

I want to set "tint_color" in terrain_texture.json and it works fine, but this stops working when I want to make the texture animated with flipbook_texture.json.

 

-I can add colors to block textures using "tint_color" in the "terrain_texture.json" file, for this I use a default white texture (the white portal in one of the images).

-The color works fine, but if I add animation data for this texture in the "flipbook_texture.json" file the assigned tint_color data stops working and the texture is displayed as it is originally (white by default).

-After several tests I was able to confirm that if I delete the data of this texture from the flipbook_texture file the color I assigned works again, BUT I NEED BOTH THINGS WORKING TOGETHER*, the animation and the color adjustment. Currently these functions only work separately.

Awaiting Response

Juan LG

2023-10-24, 08:07 AM

2023-10-25, 04:06 AM

2023-10-25, 04:06 AM

0

1

Unconfirmed

1.20.32 Hotfix

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