Mojira Archive
MCPE-175996

Conduits damage skeleton horses

Active conduits deal damage to (non-trap) skeleton horses, despite them not being hostile mobs. Conduits are only supposed to damage hostile mobs.

Steps to reproduce:

  1. Build a conduit frame (with at least 42 prismarine blocks so that the conduit attacks mobs) and activate a conduit.
  2. Move a non-trap skeleton horse within 8 blocks of the conduit, ensuring that no other hostile mobs or skeleton horses are within that range (conduits can only damage one mob at a time).

Observed results: 

The skeleton horse takes damage from the conduit, eventually dying if not moved away from the conduit.

Expected results: 

The skeleton horse, a passive mob, does not take damage.

Notes:

This issue was originally reported at MCPE-93596, which is incomplete.

Here is a clip demonstrating the bug: https://www.xbox.com/en-US/play/media/24TM8CQV

Unresolved

LevelCreator

2023-10-13, 10:49 PM

2024-07-12, 10:36 PM

4

4

Confirmed

1122973

1.20.32 Hotfix, 1.20.51 Hotfix, 1.21.2 Hotfix

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