Mojira Archive
MCPE-175604

command block in tickingarea may be scheduled earlier by mistake

I found this issue in creative mode.

I built a structure with command blocks like this

It shows that when I have more than 3 slime balls, it will give me a tnt and remove three slime balls, otherwise it will show me the failed message.

Normally it should work like this:

But when I set a tickingarea (I used the sculk to mark it)

It worked like this:

So, the priority of blocks in tickingarea may higher than redstone transference. But it shouldn't like this, and I consider it as a bug.

Unresolved

mingwangdada

2023-09-30, 01:48 AM

2025-01-31, 11:53 AM

1

3

Unconfirmed

1.20.31 Hotfix, 1.20.32 Hotfix, 1.20.60, 1.21.21 Hotfix

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