Filling or emptying cauldron with bottle plays two separate sounds
The fix for MCPE-157918 was implemented without accounting for the sound that was already present. Before this version, the game already used a standart splash sound for changing the liquid level of the cauldron, but now the bottle makes a sound as well, meaning both play at the same time.
Ideally, only the new sound would play and the old one would be removed (and a different one would be played for using a water bucket).
2023-09-08, 01:47 AM
2024-11-13, 04:52 PM
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