Having many torches causes strange lighting using the Deferred Render Preview
When having many torches the lighting becomes squared and does not work correctly. This has happened on both packs I've tried
Pack used in screenshot: https://www.mcbedrock.com/community/shaders-texturepacks/mcpe-bedrock-poggys-pbr-shader-pack-early_beta-no-rtx/#post-33450
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The expected result would be to not have these strange squares on screen, and to have regular lighting
2023-08-07, 09:18 PM
2024-03-13, 03:00 PM
2024-03-13, 03:00 PM
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