"multiplayer.player.changeToSkin" translation appears "their" when the object is only one player
Steps to Reproduce:
Open a world and ask one of your friends to join in. Ask him/her to change his/her skin.
Observed Result:
You'll see "%s has changed their skin."
Expected Result:
I think %s refers to one player, and therefore "their" shouldn't be used. Instead, you can use "%s has changed his/her skin."
2023-07-31, 03:05 AM
2023-07-31, 04:02 AM
2023-07-31, 04:02 AM
0
1
1.20.20.23 Preview, 1.20.20.22 Preview, 1.20.12 Hotfix, 1.20.13 Hotfix
-