Mojira Archive
MCPE-173452

Changing long world name causes game crash on Nintendo Switch

I play a single player world on a Nintendo Switch. When my game was heavily affected by MCPE-164765, I created a safety copy each time I launched the game and continued playing on the copy. This (as intended) added a prefix "Copy of " to the worldname.

 

After a while I wanted to clean up my world name. Now, however, each time I want to edit the world name the game crashes immediately.

 

 

It would appear that:

  • You cannot manually enter a world name that is too long, this works correctly as intended
  • Creating a copy of a world, does not take this character limit into account and keeps adding the prefix characters waaaaay past the manual limit.
  • The world name edit field can not hold enough characters to contain a worldname which has become too long which causes a game crash when too much data is loaded into the field (buffer overflow?)

 

 

Personal:

To save space on my switch, I deleted older safety copies ... but now I have no copies left with a name which is short enough to edit.

This is the only world I've been playing for a few years, please add an automatic trim on the world name length (perhaps during a copy?).

I'm currently afraid to continue to play on this world as I might or might not hit some other limit which could permanently corrupt my world.

Unresolved

WimG76

2023-07-23, 12:28 AM

2023-08-07, 04:48 PM

1

3

Confirmed

1085770

1.20.12 Hotfix

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