Mojira Archive
MCPE-172036

Witches and wandering traders drinking potions produce incorrect sculk sensor frequency.

When a sculk sensor detects a witch drinking a potion, or a wandering trader drinking a potion/milk bucket, it outputs a redstone signal of 5 (Equipping gear) instead of 8 (Consuming items).

Steps to Reproduce:

  1. Place a calibrated sculk sensor, and power it from the crystal side with a redstone strength of 5.
  2. Confirm that the sculk sensor is tuned to the correct frequency by equipping any piece of armor and observing the sensor activate.
  3. Spawn a witch near the sensor and damage it so it drinks an instant health potion.
  4. Or: Spawn a wandering trader and scare it by spawning a zombie nearby so it drinks a potion of invisibility. And/or: Wait for the trader to drink milk to become visible.

Observed Results:

The calibrated sculk sensor detects the mob drinking when it's tuned to the armor equipping frequency of 5.

Expected Results:

The calibrated sculk sensor should not detect this vibration.

Unresolved

Theguy248

2023-06-20, 12:54 AM

2023-06-21, 04:53 PM

3

1

Confirmed

1058582

1.20.0

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