Addon block tick events don't work when generated
When generated, custom block events triggered by random_ticking and queued_ticking don't function. (random ticking no longer works as of 1.20.50 as of 1.20.51 random_ticking now works again)
Steps to Reproduce:
Option A
- Download and install provided Add-On (GenBugTestAddon2 (Thank you Legopitstop for fixing/updating the add-on))
- Select "Create New" then "Create New World"
- Select "Creative", then click "Cheats" and enable cheats. (Recommended but not required)
- Select "Behavior Packs" and activate provided pack (Should be called GenBugTestAddon)
- Select "Experiments", and enable Holiday Creator Features, and Custom Biomes
- Select "Create" and wait for the world to generate
Option B
- Create or download and install an Add-On that generates blocks which have events triggered by ticking.
- Select "Create New" then "Create New World"
- Select "Creative", then click "Cheats" and enable cheats. (Recommended but not required)
- Enable both the resource pack and behavior pack
- Select "Experiments", and enable options recommended by the add-on
- Select "Create" and wait for the world to generate
Observed Results:
Blocks generated will do nothing, however if you place them yourself they will have their functionality. (As of 1.20.50, block events triggered by random_ticking no longer function regardless)
Expected Results
Blocks generated in the provided Add-On "GenBugTestAddon2" should emit particles above themselves alike to when they are placed. (Blocks in the additional Add-On "RandomTickingBug" should say "Hello" in chat randomly when placed.) Blocks in other Add-Ons should function alike to when they are placed.
2023-06-20, 12:39 AM
2023-12-15, 09:43 AM
12
11
1149811
add-on, blocks, world-generation
1.20.0, 1.20.41 Hotfix, 1.20.50
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