Mobs don't separate all at once when spawned at the same coordinates or teleported to the same coordinate
I doubt no one has reported this but i looked through all the posts referring to mobs and i couldn't find it
Procedure
Place 10 armorstands (this is needed to bring the entity total to a minimum of ten for the command to work)
run this command:
/execute as @e[c=10] as @e[c=10] run /summon cow 0 0 0
This should summon 100 cows at 0 0 0
Observe behavior of cows
Expected result: cow explosion
Observed result: big mass of 100 cows drifts around slowly shooting out one cow at a time in a random direction
This behavior started occurring after one of the 1.19 bugfixes
I use commands and i have needed to do something like this more than you would think and it is strange that i should have to wait upwards of a full minute for the animals to separate depending on how many i spawned in
2023-06-10, 08:27 PM
2023-08-30, 01:00 AM
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