Sculk sensors react to some game events even if the player is sneaking (after 1.20.10.20)
Summary:
Sculk sensors react to some game events even if the player is sneaking (after 1.20.10.20). It breaks parity with Java.
Should not be detected while sneaking:
- Stop charging crossbow
- Stop using spyglass
- Stop using brush
- Stop charging bow
- Stop charging trident
- Stop using fishing rod
- Stop eating
- Stop drinking
Steps to reproduce:
- Place the sculk sensor.
- Start sneaking.
- Create the game events listed above.
Observed results:
Game events create vibrations even when the player is sneaking.
Expected results:
Game events do not create vibration when the player is sneaking.
2023-06-10, 03:44 PM
2023-09-19, 07:47 PM
2023-09-19, 07:47 PM
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