Wide mobs (e.g. ravager, iron golem) will not navigate up non-full blocks (e.g. path, farmland)
Steps to reproduce
- Load Bad paths.mcworld

- Press either button.
- Press the other button.
Expected result
The ravager jumps up the paths to kill the villager. The golem jumps up the paths to kill the skeleton.
Observed result
The ravager and iron golem freeze at the paths.
Iron golem can't navigate up through non full blocks properly ex path blocks, farmland (video included)