Mojira Archive
MCPE-170841

Camera speed ​​difference when crawling or using riptide parity

Steps to Reproduce:

  1. Enable the Short Sneak and Crawling experiment;
  2. Initiate crawling with a trapdoor or a piston.
  3. Use the riptide trident to enter a 1 block high space.

Observed Results:
The transition is too slow, making you noticeably clip through the block.

Expected Results:
The transition is faster, allowing you to either not notice or avoid clipping entirely.

Screenshots/Videos attached: Yes

Notes: The speed seems to be similar to the sneaking, which shouldn't apply since the camera is shifting over double the height of the shift that occurs when sneaking.


Original Description:

A parity problem. In the Java version of the game, it takes the player slightly less time to sneak under trapdoors than it does in the Bedrock version. 

Fixed

Mr.Pufferfish

2023-05-25, 09:41 PM

2023-09-19, 07:47 PM

2023-09-19, 07:47 PM

10

4

Confirmed

1044795

experimental, vanilla-parity

1.20.10.24 Preview - 1.20.11 Hotfix1.20.10.24 Preview, 1.20.10.23 Preview, 1.20.10.21 Preview, 1.20.10.20 Preview, 1.20.0, 1.20.1 Hotfix, 1.20.10, 1.20.11 Hotfix

1.20.20.20 Preview, 1.20.30