Camera speed difference when crawling or using riptide parity
Steps to Reproduce:
- Enable the Short Sneak and Crawling experiment;
- Initiate crawling with a trapdoor or a piston.
- Use the riptide trident to enter a 1 block high space.
Observed Results:
The transition is too slow, making you noticeably clip through the block.
Expected Results:
The transition is faster, allowing you to either not notice or avoid clipping entirely.
Screenshots/Videos attached: Yes
Notes: The speed seems to be similar to the sneaking, which shouldn't apply since the camera is shifting over double the height of the shift that occurs when sneaking.
Original Description:
A parity problem. In the Java version of the game, it takes the player slightly less time to sneak under trapdoors than it does in the Bedrock version.
2023-05-25, 09:41 PM
2023-09-19, 07:47 PM
2023-09-19, 07:47 PM
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