Structure blocks set to "load" remember the names of deleted structures
Steps to Reproduce:
- Create a world in creative mode
- Give yourself a structure block
- Save a structure of a tree by placing a sapling and use bone meal to grow it and typing in tree as the structure name
- Load the structure
- Type in /structure delete tree
- Remove the structure block and place another one, and then go into load mode and type tree.
Observed Results:
The structure "tree" is not removed, as it is still saved and it continues to be that existing structure.
Expected Results:
The structure "tree" should be removed and the structure block should be unfamiliar with the name of the structure if it is in load mode.