Using the "is_sneaking" interact filter while holding an item doesn't work
When an entity has an interact filter using "is_sneaking" and also the player is using a specified item to interact, the "is_sneaking" filter is neglected.
Example;
What should happen:
Interacting with an entity while the player is sneaking and also using a specific item should have a specific interaction result as defined by the filters.
What currently happens:
The "is_sneaking" filter is ignored if the player is holding an item and the desired interaction result fails to execute. The interaction takes place as though the player was interacting without sneaking.