Minecarts and their variants always despawn when they are in motion and the game crashes
This is a long standing bug which I've forgotten to report until now.
Steps to reproduce:
- Create a loop of powered rails so that minecarts keep running indifinitely.
- Put a minecart or its any variant on the rail.
- Crash the game while keeping the chunk with the running cart loaded.
- Load the world again after it crashes.
What I expect to happen:
Minecarts should not despawn. Their momentum should also be saved in the file.
What actually happens:
Minecarts almost always despawn. For a normal minecart, whether a mob or a player is riding on it or not is not relevant to the result.
Note that this is not a rollback issue (MCPE-12347). Minecarts despawn even if there are newer changes to the chunk which are correctly auto-saved before crashing.
This also happens in a realm.
2016-09-02, 06:52 AM
2023-09-09, 10:09 AM
206
69
75053, 248300
chest_minecart, crash, hopper_minecart, minecart, tnt_minecart
1.17.11 Hotfix - 1.17.41 Hotfix
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