Game crashes on max render distance
Basically if I start the game and load a world when I have my render distance set the max for my device (10 chunks) the world loads but once I begin to move where new chunks have to load the game crashes. But if I load a world with my render distance set to four chunks run around a little and then change the render distance to 10 chunks the game won't crash if I run around.
Basically to sum it up, the game crashes when I load worlds with render set to 10 chunks. But if I load at four chunks and then switch to 10 chunks the game won't crash.
I will leave a screenshot of MCPE as it has all of my device information and game data etc on it.
2016-08-31, 08:54 PM
2016-10-27, 12:30 AM
2016-10-27, 12:30 AM
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