Shift swimming on blocks fills the player's first-person screen with a block texture
Summary:
Shift swimming (MCPE-166565) on blocks fills the player's first-person screen with a block texture.
A possible solution could be to prevent the player from sneaking while swimming. Playback methods may vary depending on the control.
Steps to reproduce:
- Hold Crouch while being underwater.
- Start swimming.
Observed results:
When you swim on blocks, the first person screen fills with the texture of the block.
Expected results:
The screen will not be covered by the block texture while swimming.
Video:
Shift swimming.mp4![]()
2023-03-10, 01:53 PM
2023-03-10, 03:58 PM
2023-03-10, 03:52 PM
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