/kill <playername> gives wrong message if player in creative mode or player should die in creative mode
Tested on MCPE 0.15.90.1 (0.16.0 Beta build 1 with Aug 29 update) in single player creative.
What happens:
If the player is in creative mode, using the kill command on that player give the message "Killed <player>" but nothing happens to the player.
What I expected to happen:
Either the message should be changed to identify that creative mode players cannot be killed, or the player should die the same as survival
2016-08-30, 05:45 PM
2022-09-20, 08:15 PM
2022-09-20, 08:15 PM
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771731, 771738