Motion stops when sliding finger slightly off touch D-pad control
The Classic Mobile controls have a very big problem for over than a decade.
Its the problem where walking or jumping suddenly cuts off.
I found out how it happens but its hard to describe so i will try to explain it easily
and please make the jump button more likely to make you jump. The slightest move to the red area makes the game think i want to interact with blocks or entities instead of making me jump.
How to reproduce:
When we tap and drag our fingers to walk on the D-Pad we will notice that we stop walking or jumping when we slide our finger to the screen area (the screen area is being represented as red)
Expectations:
Normally walking jumping interacting etc without anything preventing or cutting it off.
Reality:
The slightest move from the D-Pad towards the red area stops walking/sprinting and jumping.
(I attached the D-Pad and screen area as a picture)