Sounds Played at the Players Location are Incorrect when Moving
The sound played by items at the player's location is incorrect when moving.
Issues observed:
- Sounds played while a player is moving backwards is much louder than when a player is moving forwards
- When a player is moving forward, the audio for sounds will cut out
Recreating this issue can be done by:
- Equipping an armor piece while moving
This issue occurs with other methods of playing sound such as the /playsound command.
2023-02-05, 09:04 PM
2023-12-28, 04:49 PM
2023-12-28, 04:49 PM
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