Some things work incorrectly when changing the player's hitbox (after 1.19.70)
When shrinking a player's hitbox while sneaking, swimming, gliding and using riptide, some things don't behave correctly.
- Food particles don't change their position when the player's hitbox changes.
While swimming, using riptide and gliding, food particles spawn 1 block above the player's hitbox.
When sneaking, particles appear at eye level, not at mouth level.

- Phantoms and loyalty tridents attack and return to the player too high when using elytra, riptide and swimming.
Phantoms attack 1 block higher, preventing them from attacking the player, and tridents return 1 block higher, preventing the player from picking up them.

- Taking suffocation damage under blocks while flying an elytra, sneaking and using riptide.
The player takes suffocation damage only under full blocks. Under incomplete blocks such as a slab, player does not take damage.
suffocation damage using riptide.mp4
suffocation damage flying an elytra.mp4
suffocation damage sneaking.mp4
- The position from where you are aiming at blocks and entities is too high when using riptide.

- The player's hitbox when swimming is in the head and not in the torso.
This is also a parity issue. Because of this, the center of the player when swimming is in the head, and not in the torso. This is only a visual issue.

2023-01-28, 06:50 PM
2025-01-27, 04:55 PM
2023-07-11, 05:00 PM
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