Mojira Archive
MCPE-164935

Noteblocks volume drop-off with distance is too steep

Problem: The volume of a sounding noteblock drops off very steeply (with player distance) in Bedrock edition, compared with Java. In Java, the drop-off rate seems to be less steep for the first 30 or so blocks than it is for 31-48 blocks' distance. The scaling in Bedrock should be adjusted to match that in Java. 

Impact of issue: This severely limits the possible length of a song crafted with noteblocks in Bedrock edition, as the full tune cannot be heard clearly from one player position if the circuit exceeds one chunk radius (from the player) - the volume of the tune will also fluctuate greatly depending on each block's distance from the player. 

Steps to reproduce:

  1. Create a clock to repeatedly sound a noteblock
  2. Move away from the noteblock
  3. Notice the drop-off in volume while moving away (I don't know of a way to accurately measure it)

(Note - previously reported in MCPE-47833 which was closed due to inactivity.)

Fixed

Squirrelicious

2022-12-04, 12:08 PM

2023-06-15, 06:32 AM

2023-02-21, 05:30 PM

8

1

Confirmed

942017

Java-parity

1.19.60.27 Preview, 1.19.60.23 Preview, 1.19.60.22 Preview, 1.19.50

1.19.70.20 Preview