Cauldron water briefly changes color when pushed by piston
The water in a cauldron that is pushed by a piston will change color just briefly. I came across this when attempting to reproduce the crash caused in MCPE-14805
Steps to reproduce
First of all make sure you're testing this in creative.
- Place down piston or sticky piston.
- Place cauldron in front of piston.
- Fill cauldron with water or potion.
- Place redstone dust and add a lever to power it. (See photo attached.)
The water in the cauldron will change color just briefly. If that doesn't happen then the game will just crash (seeMCPE-14805)
Edit by Zeb: Fixed in 1.1.0.8. Pushing a cauldron filled with water will always look like it should.
However, now there is a new bug: pushing a cauldron filled with any liquid will cause the liquid to look like water while it is being pushed.
2016-08-04, 09:10 PM
2020-07-29, 11:05 PM
2017-04-27, 12:02 AM
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cauldron, moving_piston, piston, rendering