Mojira Archive
MCPE-16452

Cauldron water briefly changes color when pushed by piston

The water in a cauldron that is pushed by a piston will change color just briefly. I came across this when attempting to reproduce the crash caused in MCPE-14805

Steps to reproduce
First of all make sure you're testing this in creative.

  • Place down piston or sticky piston.
  • Place cauldron in front of piston.
  • Fill cauldron with water or potion.
  • Place redstone dust and add a lever to power it. (See photo attached.)
    The water in the cauldron will change color just briefly. If that doesn't happen then the game will just crash (see MCPE-14805)

Edit by Zeb: Fixed in 1.1.0.8. Pushing a cauldron filled with water will always look like it should.

However, now there is a new bug: pushing a cauldron filled with any liquid will cause the liquid to look like water while it is being pushed.

Fixed

gatharian

2016-08-04, 09:10 PM

2020-07-29, 11:05 PM

2017-04-27, 12:02 AM

4

7

Confirmed

34186

cauldron, moving_piston, piston, rendering

0.15.4 - 1.1.0.00.15.4, 0.15.6, 0.15.90.0, 0.15.90.7, 0.15.9, 0.15.10, 0.15.90.8, 0.16.0, 0.16.1, 0.17.0.1, 0.17.0.2, 0.16.2, 1.0.0.0, 1.0.0.1, 1.0.0.7, 1.0.0, 1.0.2, 1.0.3, 1.0.4.0, 1.0.4.1, 1.0.4.11, 1.0.5.3, 1.0.5.13, 1.0.6.0, 1.0.5.54, 1.1.0.0

1.1.0.8