Holes in bedrock at y=0 appearing randomly
Holes have been showing up at random locations, at y=0 aligned with chunk borders
Possibly important details: this world was converted from the xbox 1 edition to mcpe, the process of hole generation has occurred basically at random and is continuing to get worse. (More holes), it is unknown whether or not blocks below y=0 are destroyed along with the bedrock.
Expected result: bedrock should be were it was left
Actual result: 16×16 holes spontaneously appearing in the bedrock
Postulation of Possible Procedure to reproduce the bug:
Create an Xbox one Edition world, with 1 layer of grass at y=64 and one layer of bedrock at y=0, upload the world to mcpe and repeatedly load and unload an area or leave and return to the wold several times until holes are found in the bedrock
and/or you could attempt to create a facsimile of the wold described above on a superflat and see if you can reproduce this error in a world that was not uploaded from the legacy console edition
2022-10-14, 11:24 AM
2023-08-31, 04:55 PM
2023-08-31, 04:55 PM
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