The switch to melee mode command affects every mobs ranged attack except for the warden.
I made a repeating command block that turns off melee mode for all mobs and it worked, but it didn't affect the wardens sonic boom. The command I used was ( event entity @e minecraft:melee_mode ) and I tried ( event entity @e minecraft:switch_to_melee ).
2022-10-01, 12:30 AM
2022-10-02, 10:21 AM
2022-10-02, 08:18 AM
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