Mojira Archive
MCPE-160278

"query.is_avoiding_mobs" switch back to 0 when the entity takes damage.

  • How to replicate: 

          - Make an animation that uses "query.is_avoiding_mobs". In the video attachment, I use the mentioned-query to enlarge the villager's eyes when the villager is avoiding the vindicator. [ FYI:  query.is_avoiding_mobs = 1, then the eyes will be enlarged ]

          - Attack that entity, then the "query.is_avoiding_mobs" will turn from 1 to 0. (After some testings, any type of damages - regard of from Players, other NPC, command, potions, etc will also have the same result)

  • Expected results:{}

          - The output of "query.is_avoiding_mobs" should not turn to 0 when the entity got damaged.

 

Cannot Reproduce

Andinh

2022-08-05, 04:24 PM

2023-04-26, 04:45 PM

2023-04-26, 04:43 PM

1

0

Unconfirmed

1.19.11 Hotfix

-