Blocks in the lowest subchunk (Y -64 to Y -49) of an otherwise void chunk regenerate when the chunk is reloaded
Steps to Reproduce:
- Get a void world or get empty some chunks using fill command or travel to the End
- Put some water(or lava but water faster) using fill or setblock command.
- Let water flow until world border(y=-64).
- Remove water source or close around.
Observed Results:
- Some of flowing waters never runs out.
- If you remove remaining flowing waters by commands or placing block by hand or using sponge they comes back when chunk reloaded.
- If you put another block instead of this bugged water block, same error repeats for that block.
Expected Results:
Water flows until it runs out.
Edit: Here is a video. Water cannot be removed(v1). If I try to put another block and remove them, the bug is inherited to the new block(v2).
2022-07-20, 12:09 PM
2024-12-03, 04:14 PM
2024-12-03, 04:14 PM
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