Blocks render incorrectly from a distance
In the latest beta, for some odd reason, from a very short distance (one or two chunks most likely), blocks render very strangely. This is hard to explain in words, so I have attached images below.
Changing anti aliasing settings, simulation distance, and experimental features does not fix this bug.
2022-07-13, 07:34 PM
2022-09-29, 03:29 PM
2022-07-21, 02:01 PM
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