Looking at framed map while holding same map places a projection of your viewport onto the held map in RTX
When using Ray Tracing on Windows, walking close to a framed map and holding the same map in one hand will project your view onto the held map. The projection rotates alongside the player's head and is constantly Z-fighting with the held map itself. I've included a video of the bug in action.
2022-05-28, 06:43 AM
2022-09-16, 04:09 PM
2022-09-16, 04:09 PM
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