Some features/decorators like lava pools, amethyst geodes etc. depend only on the last 32 bits of the 64-bit seed.
The locations and shapes of the amethyst geodes, lava pools and possibly even other features only depend on the last 32 bits of the 64-bit seed meaning they are the same for many worlds. Even the budded amethyst block positions in the amethyst geodes are the same.
Steps to reproduce:
- Create a world with any seed.
- Find an amethyst geode or a lava pool and remember its coordinates.
- Create a world with the seed of the first world but with any integer multiple of 4294967296 (2^32) added to it.
- Go to the feature's coordinates but in the new world.
- Compare their locations and their shape.
Observed results:
The features have the same shape and location.
Expected results:
Every element of a world should depend on all 64 bits of the seed.
Notes: A similar glitch also effects carver caves (MCPE-154333), structures (MCPE-154939), the end (MCPE-155137) and the nether (MCPE-154947). Only the surface biomes and noise caves of the overworld aren't effected by such a bug.
2022-05-21, 10:54 AM
2023-08-24, 05:39 PM
2023-08-23, 03:15 PM
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