Loot command doesn´t work on gametest
Hello, im testing some things with the GameTest framework and i found this
If you try to use /loot command throught GameTest then return an error status code, look:
world.events.itemUse.subscribe(data => {
const { item, source } = data;
if(item.id !== "minecraft:stick") return;
source.runCommand(`loot spawn ~ ~ ~ loot "entities/chicken"`); //=> Returning: [Scripting][error]-{"statusCode":-2147352576}});
Error: [Scripting][error]-{"statusCode":-2147352576}
2022-04-30, 06:25 PM
2024-08-14, 02:13 AM
2024-08-14, 02:13 AM
3
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868829
1.19.0.29 Preview, 1.19.0.28 Beta
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